Deep Blue
A downloadable game
Deep Blue
Set on a deep-sea science and exploration vessel, you wake one day to find emergency announcements, missing crew, only 15 minutes of oxygen left and a malfunctioning AI trying to kill you. Navigate the stationary submarine, outrun the drones, shut down the AI and learn the truth...
Players must navigate the submarine and its puzzles, attempting to restore power and engine function while evading the AI and its drones in order to shut down the AI and regain control of the submarine.
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Control Scheme
Deep Blue was designed to be played on a controller. Whilst the game can be played using a keyboard and mouse, we recommend using a controller for the best gameplay experience.
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Development Credits
Deep Blue was developed by a team of game design, art and music students at the University of South Wales. Thank you for playing our game!
Game Design
- Joshua Bath (https://koshabi1.itch.io/) - Programmer; UI Designer.
- Owen Cole-Davies (https://owen-cole-davies.itch.io/) - Programmer.
- Rhys Jones (https://reets7.itch.io/) - Level Designer; VFX Artist.
- Verity Ravenhill (https://gintana.itch.io/) - Level Designer; Narrative Designer.
Game Art
- Ana Pickering (https://edgylikeacircle.itch.io/) - 2D and UI Artist; Narrative Writer.
- Asher Maddocks (https://asher-gray.itch.io/) - 3D Artist.
- Joe Cross (https://joe-cross.itch.io/) - 3D Artist.
- Matthew Hart (https://matt-h9798.itch.io/) - 3D Artist.
- Arianna-Louise Brown (https://ari-brown.itch.io/) - 3D Artist.
- Susan Hang Limbu - 3D Artist.
- Rosanna Woods - 3D Artist.
Sound Design
- James "Bob" Sharp (https://splanoot.itch.io/) - Composer.
- Wigg Grant (https://wgaudio.itch.io/) - Sound Design.
- Daniel Hazelwood (https://itch.io/profile/naxxremis101) - Voice actor.
Special thanks to the team at Tiny Rebel Games for their feedback and insights throughout this project!
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | USW Games, gintana, WGAudio |
Genre | Puzzle |
Tags | 3D, First-Person, Mystery, Short, Singleplayer, Stealth, Unreal Engine |
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