Like Cogwork
A downloadable game
Like Cogwork is a tile-based 3D puzzle game in which you transfer robots around a factory. Traverse a stunning steampunk environment while guiding worker robots to their destinations using a range of placeable tiles with different functions, but don't let them fall!
This game was created as a second year project at University of South Wales in association with Tiny Rebel Games, following the prompt "Imagine a future where humanity blindly trusts AI systems to lead them".
Key Features:
Strategically place arrows on the useable tiles
Get the robots to the end goal, don't let them fall!
Adapt to new tiles and make your way through the factory!
Design team:
Bethany Filcock - Team leader / SFX / level design
Cameron Fritz - Game design / level design / UI & UX / coder
Oscar Cox - Game design / level designer / animator
Connor Elsbury - Lead coder / technical designer / UI & UX
Art team
Oskar Robertson - Character concept artist / prop design / UI concept design
Caitlin Legg - Environment concept artist / prop designer / 3d design
Jessica Tsang - Character concept artist / 3d character artist
Thomas Kitch- 3D artist / texture artist
Jacob Foster - 3D environment artist / texture artist
Cameron Margetts - 3D environment artist / 3D prop designer
Sound team
Lewis Gould - SFX
Elinor Morris - SFX
Jingfang (Kristin) Sun - BGM
Comments
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Where's the download link?